Alternatives to donchitos/claude-code-game-studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Source: donchitos/claude-code-game-studios · SPDX licence: MIT
Comparable repositories
- tugcantopaloglu/game-studio-crew · A game studio that runs itself - 13 AI specialists building real games in Unity, Unreal and Godot, on a 3D studio floor you can watch. Rust daemon, no API keys. · MIT
- rohitg00/awesome-claude-code-toolkit · The most comprehensive toolkit for Claude Code -- 135 agents, 35 curated skills, 42 commands, 176+ plugins, 20 hooks, 15 rules, 7 templates, 14 MCP configs, 26 companion apps, 52 ecosystem entries, and more. · Apache-2.0
- davila7/claude-code-templates · CLI tool for configuring and monitoring Claude Code · MIT
- bevyengine/bevy · A refreshingly simple data-driven game engine built in Rust · Apache-2.0
- matteo-stratega/claude-cortex · Cortex — an operating system for Claude Code. Persistent memory, specialized agents, smart skills, enforcement hooks. · MIT
- godotengine/godot · Godot Engine – Multi-platform 2D and 3D game engine · MIT
- htdt/godogen · Autonomous game development with Claude Code and Codex · MIT
- ivanmurzak/unity-mcp · AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free. · Apache-2.0
- jarrodwatts/claude-hud · A Claude Code plugin that shows what's happening - context usage, active tools, running agents, and todo progress · MIT
- ivanmurzak/godot-mcp · Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0. · Apache-2.0
Comparison from the dated registry snapshot. Review each project and licence independently.